Level
1st
Casting Time
1 Action
Range/Area
20 ft. (20 ft. )
Components
V
Duration
Concentration
School
Illusion
Attack/Save
DEX Save
Damage/Effect
Damage (...)

You summon a flock of sheep from the astral plane. The amount of sheep summoned is decided by rolling 1d6. The amount of sheep summoned is the amount of targets this spell can affect.The sheep only act in unison and  count as familiars. Upon dying, the sheep poof into small harmless pink clouds. The flock of sheep have a combined health total of 2× times your 1d6 roll. The sheep stay summoned until either a minute or if the caster's concentration is lost. The targets must make a DEX saving throw (DC14) or suffer either the healing or damage effect. However, he targets can willingly fail the dexterity save.

 

Spell Tags: Healing Damage

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Druid (Legacy) - Circle of Dreams Warlock (Legacy) - The Celestial (Legacy) Wizard (Legacy) - School of Illusion (Legacy)

ThatOneBloke

Comments

Posts Quoted:
Reply
Clear All Quotes