You touch a creature within range. If the creature is unwilling, it must make an Intelligence saving throw or get affected by Temporal Intervention.
-Any negative or positive status effects, the spell levels of which are no higher than this spells level +2, are dispelled.
-Any concentration that the creature is performing is broken.
-You may have the creature regain 2d4+4 Hit Points
For each level of spell slot used to cast this spell beyond 3rd, the healing increases by 2d4. If you cast this spell at 5th level or higher, You may have the creature additionally regrow any lost limb. If you cast this spell at 6th level or higher you may additionally cure one innate disease or illness, such as blindness, deafness or other disability.
* - (chronodust)
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