as the fighter finishes the invocation, his arm starts to glow. when the light stops, the fighter's arm has turned fiery, and burnt.
this spell turns the player's arm into a demons arm, enhancing their strength, and damage tenfold. although this spell would work better for a fighter, it can also get a wizard out of a tough, close-quarters situation, if saved in a scroll, or other enchanted item. the spell enhances unarmed strike by adding a damage increase of 1d20+15(plus strength modifier). if the player is attacking with a weapon, just add +15 to the damage. this spell doesn't dissipate unless the duration is up, the arm is disconnected from the body, or the player wishes for the spell to be gone.
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