Level
9th
Casting Time
1 Hour Ritual
Range/Area
Unlimited
Components
M *
Duration
Until Dispelled or Triggered
School
Divination
Attack/Save
None
Damage/Effect
Foreknowledge

You sit for an hour, thinking about what could happen today.  Plotting and scheming of what you could do, and The Mastermind looks down apond you, and allows you to choose one thing that must happen during the day.

Choose one thing that must happen in the day.  The DM will decide how and when this thing happens along with what this thing effects.  You do not know what thes causes and effects are, nor when it will happen.  You may plan that a king will fall from his throne, but the DM chooses that the king was rioted against and then beheaded, and a new king came to power and began abusing his power.  You could also plan that you will find a vorpal longsword for your fighter companion, but the DM decides if an Orc runs out attacking you with the sword and that you must fight him or die.  The DM may also decide that what you ask of may be too much for The Mastermind to allow you to pick, in which case the spell fails but you do not loose a spellslot.

* - (An amount of gold the DM believes is enough for the action you choose to happen.)

Spell Tags: Foreknowledge

Available For: Cleric (Legacy) Wizard (Legacy)

daysagi

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