Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
1 Minute
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Control (...)

You send a glowing lance of temporal energy streaking toward a target you can see within 60 ft.The target must make a successful Wisdom saving throw or its speed is halved and it has disadvantage on Dexterity ability checks (but not saving throws). An affected creature repeats the saving throw at the end of its turn, ending the effect on itself on a success.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can create an additional lance to target one additional creature for each slot level above 1st.

* - (A gear spring)

Spell Tags: Control Movement Dunamancy

Available For: Sorcerer (Legacy) - Clockwork Soul (Legacy) Wizard (Legacy) - Chronurgy Magic

LargestMan

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