Level
8th
Casting Time
1 Action
Range/Area
Self (30 ft. *)
Components
V, S, M *
Duration
1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Radiant

You call upon the divine powers of the gods to aid your allies and weaken your foes. For one minute, a divine light shines from you, casting bright light in a 30 ft radius. The light dissipates magical darkness up to 3rd level. 

Heal. Any ally starting its turn within the light regains 1d6 hit points.

Harm. Any non-ally starting its turn within the light must make a constitution saving throw. Non-undead creatures take 1d6 radiant damage on a failed save, or half as much on a successful save. Undead creatures take 2d6 radiant damage on a failed save, or half as much on a successful save.

* - (a holy symbol worth at least 200 gp)

Spell Tags: Healing Damage Negation

Available For: Cleric (Legacy)

spAceArtiste

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