Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
Until Dispelled or Triggered
School
Conjuration
Attack/Save
None
Damage/Effect
The user touches a willing creature causing a stream of wind to surround the creature. The wind swirls around attempting to repel projectiles or magic attacks. A ranged attacks are taken at disadvantages when aimed at the creature. With every attack whether it be a miss or a hit weakens the wind gate. After 3 ranged attacks the wind gate is dispelled. The wind gate does not protect against area of effect attacks.
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