You hold out your scythe, and speak the word Brisingr. All matter within 500 feet of you melts, and every creature in the radius must succeed on a constitution saving throw or take 30d8+50 fire damage. This spell ignores resistance to fire damage and anything immune to fire damage is treated as having resistance to it. On a successful save the creature takes half the rolled damage, + the 50 fixed damage. any non magical items a creature is wearing or holding are instantly disintegrated, and any non artifact is treated as having 200 Hit Points. After casting the spell, you must make a DC 20 constitution saving throw or immediately fall unconscious, suffering 2 levels of exhaustion, on a success, you don't fall unconscious, and only suffer one level of exhaustion. Any equipment you have on you is unaffected by the spell, and you remain hovering where you were when you cast the spell, and gain a flying speed of 20 feet for 10 minutes or until you land. When you lose your flying speed, you fall slowly to the ground, where you are unaffected by the scorched and melted earth. You can also choose to protect any number of creatures from the spell, where they gain the same flying speed, their equipment is unaffected, and they are unaffected by the matter burnt and melted by the spell.
* - (The Scythe of the Brass Dragon (Used as the spellcasting focus), a ruby worth at least 100,000 gold which the spell consumes.)
Level
9th
Casting Time
1 Action
Range/Area
Self
(500 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Fire
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