You attempt to play in the minds of your enemy, making him think that he is doing certain actions while he actually isn't moving, under the influence of your spell. Choose a target you can see: this creature must succeed a Wisdom saving throw against your spell save DC or finish its turn without finishing the attack he was doing. Return it to the place it was before its turn started and cancel all actions/skill/damage it took from the last turn, as the creature did nothing and all actions it did during its turn were only results of the illusion that formed in its mind.
Creatures with an Intelligence score of 4 or less aren't affected by this spell, because their mind isn't developed enough to be deceived by illusions, as well as constructs.
* - When an enemy attacks another creature you can see
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