Level
9th
Casting Time
1 Action Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Until Dispelled
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Damage (...)

Ropes grow over the creature you touch and bind them to the ground. It takes a DC 40 strength check to get out of the ropes (DC 30 if you are cutting them).  In addition, the ropes deal 1 point of damage to the creature every minute. If its hit points become halved, it must make a constitution save or die instantly. Every time it takes damage after this it must make the save again, until it dies or the spell ends. If the spell ends before it dies, it still cannot regain lost hit points for 1 day. The ropes remain until the spell ends by being dispelled by an arcane spellcaster of 11th level or higher.

* - (A drop of blood, ropes created in one of the lower planes.)

Spell Tags: Damage Debuff Negation

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker

MindflayerDM888

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