Level
3rd
Casting Time
1 Action
Range/Area
120 ft. (20 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

You point at a spot within range, causing a violent eruption of water. Each creature within a 20 feet radius must succeed on a dexterity saving throw. A creature suffers 5d6 bludgeoning damage and is knocked prone. Succeeding the saving throw causes the creature(s) to only take half damage and is not knocked prone. Creature(s) and objects within the radius is soaked in water.

At higher level. For each spell slot used above 4th level, increases the damage dice by 2d6.

Previous Versions

Name Date Modified Views Adds Version Actions
3/30/2019 5:41:17 PM
5
1
1
Coming Soon
6/9/2020 8:15:30 AM
174
16
2
Coming Soon

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Harkard

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