Level
2nd
Casting Time
1 Action
Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Healing
A creature you touch regains 4d12 hit points. When the spell ends, the creature must make a Constitution saving throw taking 4d12 slashing damage on a failed save.
At Higher Levels: When casting this spell using a spell slot of 3rd or 4th level, you can maintain concentration on this spell for up to 1 hour. When casting this spell using a spell slot of 5th level or higher, you can maintain concentration for up to 8 hours.
* - (a silver needle)
Comments