The caster lays hands on a willing creature, a bound unwilling creature, or an unwilling creature. If touching an unwilling creature, the creature must make a WIS saving throw. On a success, the material components wither and the caster takes 5d10 necrotic damage. On a failure, or in any situation in which a saving roll is not required, the creature falls into a magical sleep. The oak and maple sapling wither, and the willow sapling is magically planted over the creature and ages and grows 10 years.
The spell is dispelled when the willow tree dies, either naturally or from disease or other causes. Each day at sunrise, 1d10 for every decade the willow has been alive necrotic damage is dealt to all living matter within 200 feet of the sleeping creature. When the spell ends, the creature awakens. The sleep is not dreamless, and the dream created by the creature's mind is lifelike and vivid. The creature must make a WIS save upon the completion of the spell, and do so at disadvantage if it has been asleep for more than 40 years. If it succeeds, there is no effect and the creature realizes it has been dreaming. If it fails, it goes mad in a way perscribed by the DM.
* - (An oak sapling, a maple sapling, and a willow sapling)
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