Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
(*)
Components
M *
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Utility
You form a miniature versions of atmospheric changes in the area within range. That area is a 5 feet wide and 15 feet high cylinder inside which you create one of following effects:
- you form a mass of clouds from which it starts to rain, snow or hail inside the cylinder
- you create a mist in the area of effect obscuring vision of the creatures inside it as well as those who tries to look past it. The effect ends earlier when a wind of moderate or greater speed (at least 10 miles per hour) disperses it.
- you harmlessly chill the air in the area and objects within it, possibly freezing those after a long time under the effect.
- you summon a howling winds making the area a difficult terrain and possibly clearing out the haze, smoke etc. occupying the same spot. If the spell that is possible to clear out using wind is on the same area both casters have to make a spell attack roll against each other, one with the higher score prevails.
Casting this spell again ends the previously chosen effect.
At Higher Levels. This Spells cylinder gets wider by 5 feet when you reach 5th level (10/15), 11th level (15/15), and 17th level (20/15).
* - (moisture in the air)
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