Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
1 Minute
School
Divination
Attack/Save
None
Damage/Effect
Frightened

Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to burn bright with your gods energy and two wings sprout from your back glowing of radiant energy. The instant you transform, other creatures within 60 feet of you that can see you must each succeed on a Charisma saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or become frightened of you until the end of your next turn.

You can choose whether they take 1d6 radiant damage at lvl 3. Add 1d6 at lvl 6, 9, 12, 15, 18. 

Or give 1d4 points of healing to your allies in the 60 ft radius. Add a d4 at level 6, 9, 12, 15, 18.


This spells lasts for 1 minute or until you end it as a bonus action. During it, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level.
Once you use this trait, you can't use it again until you finish a long rest.

Available For: Cleric (Legacy) - Life Domain (Legacy) Cleric (Legacy) - Knowledge Domain (Legacy)

RedLizard4

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