The spell allows you to make any illusion real, to cast the spell you must make a DC equal to the enemy with the highest passive perception, subtracted by your persuasion and charisma modifier. The true illusion spell lasts only as long as the illusion its casted with or on.
It means you can have a player create a small flame illusion, and you can make it into a real fire, then use a spell to enlarge the small flame, into a raging inferno. (which can become an illusionary inferno if the true illusion spell wears off)
If you are in a position where you’re unable to have a partial line of sight with the true illusion it is dispelled, reducing it to a harmless illusion. If the spell is behind a solid wall it is dispelled, but if its behind you it will stay, if you’re able to turn around and have a partial line of sight with the illusion.
Each spell level adds 1 extra true illusion (max 6) and reduces the DC by 1d4+1 per every, on level 3 you can enhance or reduce certain aspects of the illusion and on level 5 it can add or remove an aspect of the illusion.
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