Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

You warp time around a target creature you can see within range, altering when they are able to act. 

A targeted creature you can see within range makes an intelligence saving throw against your spell save dc. On a failed save, the creature must reroll it’s initiative. This roll can not benefit from advantage or disadvantage, and they must use the new roll. 
A willing creature may willingly fail the roll to be affected by this spell. 

 

* - (Stopwatch, pendulum, or any basic time tracking apparatus)

Available For: Wizard (Legacy) - Chronurgy Magic

ArgentJ

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