Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Force

You take a piece of your targets timeline and enhance your own with it. The target must make a constitution saving throw against your spell save dc. On a failed save, they take 4d8 force damage, and you gain temporary health equal to half that amount. On a successful save the target takes half damage.

You can only have one instance of temporary health from this spell on you at once.

 

Available For: Wizard (Legacy) - Chronurgy Magic

ArgentJ

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