Level
Cantrip
Casting Time
1 Action
Range/Area
15 ft.
Components
V
Duration
Instantaneous
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Psychic
As an action, you can screech at an ear and mind piercing pitch. Any creature within a 15-foot radius must make a Wisdom saving throw equal to 8 + your Charisma modifier + your proficiency bonus. A creature takes 2d6 psychic damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your scream, you can’t use it again until you complete a short or long rest.
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