choose a point, creature, or object in range. the spell forces your sight to always center on the target even if it goes invisible or behind cover, as long as it is still in range. while only having one eye open looking through the magnifying glass, one can half or double the distance of the sight of which you perceive/can see. the spell ends when you end the spell, the time runs out, or the target leaves the range of this spell.
the effect of this spell makes any actions on what you perceive/can see adjusted to what you set it as, ie. 10 foot gap becomes 5 foot gap and only requires you to make a check to jump the 5 foot gap rather than a 10 foot gap. does adjust movement speed by doubling or halving it only when moving in directly toward or away, if running away then you will not see obstacles, from the target of this spell, the same goes for climbing distance or falling distance. if you are falling, your speed doubles on halving the distance you see the ground or halves the speed when you increase the distance to the ground and if you are holding onto a person their gravity does not change meaning that you still need to hold onto them with a check or save based on the dm's decision. does work on shortening the distance at which a weapon is thrown or shot or a range spell but does not work on a melee based swing-like attack. gives disadvantage on any attack rolls on creatures not targeted by this spell while it is in effect and they have the effects of invisibility while out of your sight.
what is seen from someone else's perspective, your form blurs and speeds up or slows down in the direction you move, based on the effect you chose.
* - (a magnifying glass)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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4/18/2020 4:04:00 AM
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1
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0
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1
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Coming Soon
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4/19/2020 9:47:31 PM
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10
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2
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Coming Soon
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4/22/2020 4:31:11 AM
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10
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0
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3
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Coming Soon
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6/18/2020 11:25:38 PM
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16
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0
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4
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Coming Soon
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6/18/2020 11:39:49 PM
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7
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0
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5
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Coming Soon
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