A line of arcane energy shoots from you towards a creature you can see within range. The creature must succeed on a strength saving throw or be grappled until the end of your turn. While grappled you can choose to move the creature in one of the following ways:
- 30ft in one direction
- 15ft in two directions
- 20ft in one direction and then 10ft in another
- 10ft in one direction and then 20ft in another
- Bring the creature within melee with you
The grappled creature cannot be moved any further from you nor can it end its movement in another creature's space. If the grappled creature travels through another creature's space, they both take 1d6 bludgeoning damage. The grappled creature can also receive this damage if they collide with a wall with at least 5ft of movement left. However, they can only receive damage from the wall once per cast.
You cannot use two-handed weapons until after this spell ends as one of your hands is holding the lasso.
* - (A leather belt and some glowbeetle jelly)
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