Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
M *
Duration
Concentration
1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
Choose one creature within 60 feet of you. You can choose a specific emotion in this creature, and dampen it. You gain a bonus to Deception Skill checks and Persuasion Skill checks used against that creature. This bonus is equal to the spell level from which you choose to cast. In combat, you can Soothe aggression, and cause the creature to become Charmed. Your target must succeed your Spell save DC in order to recognise that they are being manipulated by emotional allomancy.
* - (Must be burning metal)
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