Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
S, M *
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect

Casting this spell, you gain insight into the particular wants, needs, or ambitions of a creature. Choose a creature you can see within range. That creature makes an Intelligence saving throw. On a failure, you learn which of the five basic types of needs they desire the most at the moment.

 Physiological needs - These are biological requirements for human survival, e.g. air, food, drink, shelter, clothing, warmth, sex, sleep.

 Safety needs - People want to experience order, predictability and control in their lives. These needs can be fulfilled by the family and society (e.g. police, schools, business and medical care).

ove and belongingness needs .-  These are the needs for interpersonal relationships that motivate behavior and involve feelings of belongingness.  Examples include friendship, intimacy, trust, and acceptance, receiving and giving affection and love. 

Esteem needs -  These include (i) esteem for oneself (dignity, achievement, mastery, independence) and (ii) the desire for reputation or respect from others (e.g., status, prestige).

Self-actualization needs This refers to the realization of a person's potential, self-fulfillment, seeking personal growth and peak experiences.  Individuals may perceive or focus on this need very specifically. For example, one individual may have a strong desire to become an ideal parent. In another, the desire may be expressed economically, academically or athletically. 

* - (An item representing the wants or desires of the caster)

Available For: Wizard (Legacy)

FinneyFlame

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