Level
1st
Casting Time
1 Action
Range/Area
50 ft. ()
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Control

You can use an action to cast this spell when near sand, snow, gravel, or another dusty material. You manipulate a powerful gust of wind which kicks up the dust on the ground and launches it into your opponent's faces. All creatures in a 50 ft cone must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

If a creature fails the saving throw, it also briefly coughs and struggles to breathe, giving it disadvantage on all saving throws for a round.

Previous Versions

Name Date Modified Views Adds Version Actions
6/25/2020 8:57:56 AM
20
1
1
Coming Soon

Spell Tags: Control

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

WizardTimeTraveller64