Level
3rd
Casting Time
1 Action
Range/Area
50 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Damage
You can use an action to manipulate the air around you into a powerful wind force fist. A creature hit by it must make a DC 15 Dexterity saving throw. A creature takes 8d6 bludgeoning damage on a failed save, or half as much damage on a successful one.
The wind punch also knocks medium or smaller creatures prone, and knocks them back 5 ft.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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6/25/2020 9:00:18 AM
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21
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0
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1
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Coming Soon
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