You touch a living humanoid and forcibly draw out its life force, storing the energy within the liquid of the vial and creating an elixir vitae. The elixir retains its magical essence for 24 hours.
Any dead creature that imbibes the elixir is returned to life, provided that it has been dead no longer than 10 days. If the creature's soul is both willing and at liberty to rejoin the body, the creature returns to life with 1 hit point.
This spell also neutralizes any poisons and cures nonmagical diseases that affected the creature at the time it died. This spell doesn't, however, remove magical diseases, curses, or similar effects; if these aren't first removed prior to casting the spell, they take effect when the creature returns to life. The spell can't return an undead creature to life.
Coming back from the dead is an ordeal. The target takes a −4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.
* - (A glass vial filled with an alchemical mixture worth 250 gp and a living humanoid, which the spell consumes)
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