Level
2nd
Casting Time
No Action
Range/Area
Unlimited
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
A passive ability (does not use spell slot): Stores the hit points of all dead enemies in a orb of necromancy magic, once the orb reaches 100, it heals each member of your party for (player level)% of the stored hit points. Each time the passive is active the orb much reach double the previous amount (DM Keeps track of hit points since player do not know enemy hit points).
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