Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic
You sing, whistle, hum, or play a melody laced with subtle enchantments at a creature you can see within range. If the target can hear you, it must succeed on a Wisdom saving throw or take 1d4 psychic damage as it recalls a painful or embarrassing memory. On a failed save the creature also has disadvantage on the next attack roll it makes before the end of its next turn.
This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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7/1/2020 8:01:44 AM
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1
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0
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1
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Coming Soon
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