Level
7th
Casting Time
1 Hour Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Healing

You touch a dead creature that has been dead for no more than a week, that didn't die of old age, and that isn't undead. If its soul is free and willing, the target returns to life with all its hit points. At the same time, you also touch a living creature from which you take the life essence from to resurrect the dead. The living creature, willing or otherwise, must be touched for the entire duration of the spell or the spell will fail. If the spell succeeds

This spell neutralizes any poisons and cures normal diseases afflicting the creature when it died.

This spell closes all mortal wounds, though it doesn't restore any missing body parts.

Coming back from the dead is an ordeal. The target takes a −4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.

Casting this spell to restore life to a creature that has been dead for 24 hours or longer taxes you greatly. Until you finish a long rest, you can't cast spells again, and you have a disadvantage on all attack rolls, ability checks, and saving throws.

* - (A living creature and a chalice with its blood.)

Spell Tags: Healing

Available For: Cleric (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

LiterateHermit

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