Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Additional
This spell allows you to enhance your cantrips to deal more damage during combat. As a bonus action, you can cast this spell to enhance the cantrip of your choice (ex. Fire Bolt or Ray of Frost) with 2d6 additional damage on a hit.
Starting at 7th level, when you use Enhanced Cantrip, if the cantrip does fire, cold, acid, thunder or lightning damage, you can switch it out for another type of damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 2d6 for each slot level above 1st.
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Posted Jan 17, 2022The damage seems to escelate a bit to much in my opinion.