Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
Concentration
4 Rounds
School
Necromancy
Attack/Save
None
Damage/Effect
The caster may target a creature within this spells range, that creature must succeed a Constitution saving throw with disadvantage at the start of each of it's turns for the spells duration. If they fail: they take 1d6 Choking damage, each time they fail a save, the damage increases to 1d8, 1d10, and finally 1d12 at maximum. If the target succeeds a save, the damage is reset. The spell ends if you lose concentration, or the target dies/falls unconscious. This spell has no effect on creatures that lack lungs.
At higher Levels: The damage the creature is dealt increases equal to 1/2 the level of the slot you used for this spell that is higher then 2nd.
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