Level
Cantrip
Casting Time
1 Action Ritual
Range/Area
Unlimited
Components
V, S, M *
Duration
4 Minutes
School
Illusion
Attack/Save
None
Damage/Effect
You call upon the distant tides of the sea as you create water from the ground up to form onto your back a set of wings of flowing ocean water. You have 50 feet speed while you are airborne and attacks against you while you are airborne will suffer a disadvantage.
You may choose to cast this ability upon yourself or an ally/creature. Spell can be dispelled by frost magic.
 
 Frost magic will take advantage in damage against the user. While airborne you cannot muster enough strength to pick up enemies physically or magically and may only cast spells related to the water element. Each spell that is casted while airborne uses the wing's supply of water and eventually causes the wings to weaken. If the siren is airborne before her wings run out, she will fall and take disadvantage on her next attack
 
 
* - (Siren's tear (This can be produced by the siren/mermaid herself or purchased at the alchemist shop).)

Previous Versions

Name Date Modified Views Adds Version Actions
7/9/2020 10:02:12 PM
1
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1
Coming Soon

Available For: Bard (Legacy) Sorcerer (Legacy) Druid (Legacy) - Circle of the Land (Coast) (Legacy) Wizard (Legacy) - School of Illusion (Legacy)

HulaHu97

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