Level
Cantrip
Casting Time
1 Action
Range/Area
80 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

Fire a blue beam of light out from your swung sword. This creates light as it travels, and it travels quite quickly.

The beam does 2d12 damage to the first enemy hit, and an additional 1d12 to undead and fiends.

Any enemy in the path of the beam must make a DC 15 dex save to completely avoid the beam, in which case it continues on to the next enemy in its path until it dissipates at 80ft or hits an enemy.

It has no effect on objects.

Upon hitting, a paladin may use smite as if this were a melee weapon attack.

The three requirements for casting are as follows; the character must be holding the Master Sword with both hands; the character must yell "HIYAH" upon casting; the character must swing the Master Sword in the direction of casting.

Available For:

yompog

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