Level
7th
Casting Time
1 Action
Range/Area
Self 60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic

When you cast this spell, you can summon fallen allies that you have tokens of, bringing them back from the dead with their consent to aid you for 72 Hours before the spell fades 

The summons has hit points equal to 8 x your Intelligence modifier, an AC of 8 + your Dexterity modifier + your Intelligence modifier, a speed of 30 ft, a reach of 5 ft. and uses your Intelligence modifier when attacking.

You may use your bonus action to command the summons to move or attack, or your reaction to have the summon attack.

When the summon attacks, the target must make a Wisdom saving throw, taking 3d10 necrotic damage.

The summons regains all of their memories from their past life and sees you as their ally as they did in life, the summons have their own will but can be commanded by the summoner if need be.

Can pull forward three summons only.

* - (a token from a friend in good faith, which the spell consumes)

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

Zaory

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