Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, M *
Duration
Concentration 10 Minutes
School
Necromancy
Attack/Save
None
Damage/Effect

You call upon the forces of darkness to harass your foes, turning their own shadows against them. Choose three humanoids you can see within range. Each creature must make a Charisma saving throw. If the creatures are in bright light, the save is made at advantage, and at disadvantage in darkness. On a fail, their shadows extend and solidify, turning into undead beings under your control.. These shadows resemble the individuals they originated from, appearing as their silhouettes. They remain under your control for the duration, and you may command them as a free action on your turn. They understand simple commands such as "attack", "protect me", or "follow them", and if are not given a command simply attack the nearest living creature on their turn.

If the shadows kill a humanoid and the conditions for that creature reanimating as a shadow are met, that shadow is not under your control and you have no special power over them. 

If you lose concentration before the duration ends, the shadows remain and become berserk, attacking all living things for 1d4 rounds before dissipating into black mist. 

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the number of humanoids you can target increases by 1 for each slot level above 4th.

 

* - (a chunk of obsidian)

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Gorgonzane

Comments

Posts Quoted:
Reply
Clear All Quotes