Level
2nd
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S, M **
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect

In response to being attacked by melee strike, you summon a transparent blanket of magic in between you and your attacker until the start of your next turn. The attacker must then choose to make either a Strength or Dexterity Saving Throw against your Spell Save DC

If Strength, on a success the wall is pierced and disappears and you take half damage, on a failure the wall remains intact and the attacker takes half damage.


If Dexterity, on a success the wall remains intact and the attacker takes no damage. On a failure the wall remains intact and they take half damage.

* - when a melee attack is made against you ** - (a small cube of rubber)

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Arcana Domain Artificer (Legacy) - Battle Smith (Legacy)

Vultik

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