Level
1st
Casting Time
1 Action Ritual
Range/Area
30 ft.
Components
V, S, M *
Duration
1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Movement (...)

This spell creates a 10ft diameter wide 2 ft tall creature that is counted as size large but can be shot over. The creature is dressed well and is humanoid in shape. The creature can carry 1000 lbs., of any non-living items, living items like animals and plants pass right through it.

The Creature can't be used as cover. The Creature auto fails any save it is made to make.

The creature can be told to move to a spot within 20 feet of the caster. If you move more than 20 feet away from it, the creature follows you so that it remains within 20 feet of you, or if the caster tells it to move at a different pace either behind, beside, or in front of the caster. It moves as a normal humanoid, it can move across any terrain if needed ass it pulls out an ever expansive latter that only the creature can make contact to.

The creature has an ac of the spellcaster's Spell attack bonus + 10 and has 5 hit points and if it is brought down to 0 hit points the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the creature's hit points go up by 15 for each slot level above 1st.

* - (a piece of fine fabric worth at least 20gp)

Spell Tags: Movement Utility

Available For: Bard (Legacy) Sorcerer (Legacy)

zmegaman21

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