Level
9th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Cold
You freeze the liquid inside one creature that you can see within range. The target is paralyzed until the spell ends, and it must make a Constitution saving throw. On a failed save, the target takes 7d10 + 30 cold damage, or half as much damage on a success. Water elementals make this saving throw with disadvantage and are never immune to this paralysis. The target makes another Constitution saving throw at the end of each of its turns, ending the spell on a success.
Constructs, undead, and creatures that are immune to cold damage are immune to this spell. A creature killed by this spell is transformed completely into ice.
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