Level
3rd
Casting Time
1 Action
Range/Area
240 ft.
Components
None
Duration
6 Hours
School
Enchantment
Attack/Save
None
Damage/Effect

You attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. When the spell ends, unlike a normal Charm Person spell, the target is unaware they were subject to this effect. However, A creature who succeeds their saving throw against this effect does know that they were subject to an attempted enchantment.

Available For: Bard (Legacy) Cleric (Legacy) Wizard (Legacy)

LostLandFound

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