Level
Cantrip
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S
Duration
1 Day
School
Conjuration
Attack/Save
None
Damage/Effect

You summon a friendly arcane spirit from the Athenome that takes the form of a Tiny glowing primordial about the size of a coin with 1 hit point.

Your familiar acts independently of you, and is unlikely to follow your commands, though they can be bribed with luxury indulgences like nice food or alcohol. In combat, it rolls its own initiative and acts on its own turn as dictated by the DM. It may perform any action other than Attack or Help, but the creature can only lift 1 pound. Wicks have only 1 hit point, but are uniquely immune to all magic.

When the familiar drops to 0 hit points, it disappears, leaving behind no physical form. If this spell expires its duration the summoned creature disappears. In either case, this spell cannot be cast again until the caster has taken a long rest since the initial casting. Casting this spell while one already has a familiar in play dispels the previous familiar.

Available For: Bard (Legacy) Cleric (Legacy) Wizard (Legacy)

LostLandFound

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