You create a Barrier, a golden Dome barrier of translucent magic power based on the environment you are in. The Dome appears within range on a solid surface and lasts for the duration up to 5 minutes of your choice. You make the Dome with a radius of up to 20 feet and 20 feet high, and 1 cm thick or a wall that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.
Each creature that trying to pass through the barrier must make a Dexterity saving throw. On a failed save, a creature takes 2d8 damage and is sent back 10 feet. A creature can move through the wall, albeit slowly and painfully. For a creature to move through the wall, it will take a number of turns equal to 6 - their strength modifier, if out of combat they have to beat a strength roll equal to the caster's spellcasting DC.
Nothing and be cast through the barrier and weapons cannot be fired through, a simple spell but quite unbreakable.
Water:
- Fire cannot pass through and any flames within a 5-ft radius are put out
Earth:
- Darkness consumes the inside of the barrier and DC modifier increases by 1
Fire:
- Fire vulnerability is added for 5 minutes after the spell wears off
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increase by 1d8 for each slot level above 3rd. when a slot of the 6th level or higher is used the barrier is solid and cannot be passed through.
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