Level
9th
Casting Time
2 Bonus Actions
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic (...)
You send energy coursing through anything that you can see within range, causing it instant death (most of the time). The target must make a Constitution saving throw. It dies on a failed save, or takes 20d12 + 30 necrotic OR radiant (your choice) damage on a successful one.
A humanoid killed by this spell rises at the start of your next turn as a giant badger that is permanently under your command, following your verbal and mental orders to the best of its ability.
* - (1 dead bug)
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