Level
Cantrip
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S, M **
Duration
1 Round
School
Transmutation
Attack/Save
None
Damage/Effect
Movement

When you, or a creature or an object you can see falls while within range you can cause them to stop falling and be suspended in mid-air. This effect lands until the end of the target's next turn or end of your next turn if the target was an object. The effect ends early if they ever land before that time and if they do they don't take falling damage. This spell does not grant flight or the ability to move through the air - it merely suspends them for a brief moment granting an opportunity for you or the target or anyone else to do something. If they are still aloft when this spell ends, they begin to fall again.

A target affected by this spell cannot be targeted by it again, regardless of who or what casts it, for 1 minute.

* - which you take when you or a creature within 60 feet of you falls ** - (a small feather or piece of down)

Spell Tags: Movement

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Cyb3rM1nd

Comments

Posts Quoted:
Reply
Clear All Quotes