Level
5th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You pull the air from the lungs of a creature within range, causing them to choke and gasp.

The creature becomes incapacitated and cannot speak. The creature must make a Constitution saving throw at the end of each of its turns. If the creature succeeds, the spell ends and they take 3d8 necrotic damage and are no longer incapacitated. The creature falls unconscious on a failed saving throw. 

Creatures knocked unconscious by this spell may be roused by another creature if they use an action to make a successful Medicine skill check vs the spell DC, or if the creature is healed by a lesser restoration or greater restoration. Otherwise, the creature dies after a number of minutes equal to 1 + its Constitution modifier. 

This spell does not affect non-living creatures such as constructs or undead. 

* - (a small glass jar or globe)

Previous Versions

Name Date Modified Views Adds Version Actions
3/12/2019 11:59:41 PM
2
0
1
Coming Soon
7/21/2020 12:21:15 AM
122
2
2
Coming Soon

Spell Tags: Damage Control

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

D00MR00STER

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