Level
1st
Casting Time
1 Action
Range/Area
Self (60 ft. *)
Components
V, S, M *
Duration
Concentration 1 Minute
School
Divination
Attack/Save
None
Damage/Effect
Detection

You can sense the presence of lycanthropes within 60 feet of you. This spell detects both afflicted and natural lycanthropes but it cannot distinguish between the two, nor can it identify the lycanthrope’s species. The amount of information gained depends on how long you study a particular area or subject.

1st Round: Presence or absence of lycanthropes.

2nd Round: Number of lycanthropes in the area and the condition of the healthiest lycanthrope.

3rd Round: The condition and location of each individual present. If a lycanthrope is outside your line of sight, then you discern its direction but not its exact location.

Each round you can turn to detect things in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.

* - (One hair from a lycanthrope)

Spell Tags: Detection

Available For: Cleric (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Phoenix9140

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