Level
1st
Casting Time
1 Action
Range/Area
100 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Tap into the pure Wild magic to get a random but more powerful effect.
When you cast this spell Choose a point within range that is not behind total cover as target then Roll on the table for the spell level for the effect of the spell. If you have the Controlled Chaos class feature you can roll twice and choose the effect.
Effects that would require concentration created by this spell do not require concentration and cannot be ended early by the caster.
Casting this spell has an increased chance of causing a wild-magic surge (See table)
1st level: Surge on 1-2
- Sleep lvl2 (7d8)
- Fog Cloud Lv2 (40 foot radius)
- Shatter - 3d8 thunder damage 10 ft radius CON
- Color spray lv2 (8d10) 10 foot radius
- Darkness
- Necrotic Burst 15 foot radius - 4d6 damage Con save
- Fireball but only 4d6 damage
- Silence
- Web
- Spike Growth
2nd level, Surge on 1-4
- Fireball but only 6d6 damage
- Fear - 15 foot radius - Source is illusion at target location.
- Lightning Burst - 20 foot radius - dex save - 6d6 lightning damage
- Slow (6 random creatures in area)
- Hypnotic Pattern
- Sleep 3rd lv (9d8)
- Fog Cloud as 3rd level - Centered
- Color Spray 3rd lv (10d10) - 10 foot radius
- Shatter 3rd Lv (4d8)
- Erupting Earth (3d12)
3rd level, Surge on 1-6
- Black Tentacles
- Confusion 10 ft rad
- Ice Storm 2d8B + 4d6Cold
- Sickening Radiance
- Storm Sphere - cannot use bonus action - at the end of each of your turns make the attack against the closest creature to the center - or random if tied
- Vitrolic Sphere 10d4
- Fireball 4th (9d6)
- Erupting Earth 4th (4d12)
- Sleep 4th (11d8)
- Color Spray 4th (12d10) - 10 foot radius
4th level - Surge on 1-8
- Cloudkill - Centered
- Cone of Cold (8d8) 25 foot radius
- Dawn- Centered ground level - no move.
- Insect Plauge - Centered
- Synaptic Static - Centered
- Fireball 5th (10d6)- Centered
- Vitriolic Sphere 5th (12d4)
- Sleep 5th (13d8) - Centered
- Confusion 5th (15 feet)- Centered
- Storm Sphere 5th (3d6/5d6) - Centered - cannot use bonus action - at the end of each of your turns make the attack against the closest creature to the center - or random if tied
Notes on spell design. -
- effects are equal to 1 spell level higher - except fireball effect at level 1 or 2. since fireball damage level is way overpowered for a 3rd level character.
- effects that would be a cone are converted to a sphere since it fits the spell description better.
- removing the concentration requirements is to make the spell be less friendly. characters will need to deal with the consequences of the spell effect.
- going to 5th level and above? 6th level spell effects are more game changing not sure about balance. see below for 5th+ spell level playtest. using more 5th and below spells cast at higher level and custom effect just to fill table
- For now i am leaving sleep on every table kinda as bad roll. not sure about that tho
5th Level
- Cloudkill 6th level
- Sleep 6th Level (15d8)
- Confusion 6th level (20 Feet)
- Storm Sphere 6th (4d6/6d6)
- Fireball 6th (11d6)
- Circle of Death
- Freezing Sphere
- Explosion - 10d6 Thunder Con save 1/2 push 15 feet
6th
- Freezing Sphere - 7th (11d6)
- Circle of Death 7th (10d6)
- Prismatic Spray 20 foot Radius
- Reverse Gravity
- Explosion 11d6 Thunder Con save push 15 feet
- Sleep 7th level (17d8)
- Confusion 7th level (25 feet)
- delayed blast Fireball (12d6) explodes after 1d10 rounds
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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11/1/2020 1:02:27 AM
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16
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2
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Coming Soon
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