This spell allows it's user to magically change it's form to that of a Dragon. The Draconic form must be of a color that matches your Draconic Heritage.
The transformation lasts for the duration, or until you drop to 0 hit points or die. The new Draconic Form uses one of the following stat blocks depending on if it is cast at a 3rd, 5th or 7th level. The caster's game statistics, including mental ability scores, are replaced by the statistics of the chosen Dragon. It retains its alignment and personality.
The user assumes the hit points of its new form. When you revert to your normal form, you return to the number of hit point you had before you transformed. If you reverts as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn't reduce your normal form to 0 hit points, you aren't knocked unconscious.
You are limited in the actions you can perform by the nature of your new form, and you can't speak, cast spells, or take any other action that requires hands or speech.
Your gear melds into the new form. You can't activate, use, wield, or otherwise benefit from any of your equipment.
Draconic Form (3rd Level)
Small Dragon
Armor Class 14 (natural armor)
Hit Points 16 (3d8 + 1)
Speed 30 ft., burrow 15 ft., fly 30 ft.
Saving Throws DEX +2, CON +3, WIS +2, CHA +3
Skills Stealth +2, Perception +4
Damage Resistance Resistance to the damage type of their breath weapon based on Draconic Lineage.
Senses Blindsight 10ft, Darkvision 60ft
Languages Draconic, Common
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Breath Weapon (Recharge 5–6). The dragon uses one of the following breath weapons based on your Draconic Lineage.
Red/Gold Lineage. The dragon exhales fire in a 15-foot cone. Each creature in that cone must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Brass Lineage. The dragon exhales fire in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
White/Silver Lineage. The dragon exhales cold in a 15-foot cone. Each creature in that cone must make a DC 11 Dexterity saving throw, taking 14 (4d6) cold damage on a failed save, or half as much damage on a successful one.
Blue/Bronze Lineage. The dragon exhales lightning in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) lightning damage on a failed save, or half as much damage on a successful one.
Black/Copper Lineage. The dragon exhales acid in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) acid damage on a failed save, or half as much damage on a successful one.
Green Lineage. The dragon exhales Poison in a 15-foot cone. Each creature in that cone must make a DC 11 Dexterity saving throw, taking 14 (4d6) Poison damage on a failed save, or half as much damage on a successful one.
Draconic Form (5th Level)
Medium Dragon
Armor Class 16 (natural armor)
Hit Points 48 (7d8 + 3)
Speed 30 ft., burrow 20 ft., climb 30 ft., fly 60 ft.
Saving Throws DEX +2, CON +5, WIS +2, CHA +4
Skills Stealth +3, Perception +6
Damage Resistance Resistance to the damage type of their breath weapon based on Draconic Lineage.
Senses Blindsight 20ft, Darkvision 60ft
Languages Draconic, Common
Actions
Bite.Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) fire damage.
Breath Weapon (Recharge 5–6). The dragon uses one of the following breath weapons based on your Draconic Lineage.
Red/Gold Lineage. The dragon exhales fire in a 15-foot cone. Each creature in that cone must make a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.
Brass Lineage. The dragon exhales fire in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.
White/Silver Lineage. The dragon exhales cold in a 15-foot cone. Each creature in that cone must make a DC 13 Dexterity saving throw, taking 24 (7d6) cold damage on a failed save, or half as much damage on a successful one.
Blue/Bronze Lineage. The dragon exhales lightning in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 24 (7d6) lightning damage on a failed save, or half as much damage on a successful one.
Black/Copper Lineage. The dragon exhales acid in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 24 (7d6) acid damage on a failed save, or half as much damage on a successful one.
Green Lineage. The dragon exhales Poison in a 15-foot cone. Each creature in that cone must make a DC 13 Dexterity saving throw, taking 24 (7d6) Poison damage on a failed save, or half as much damage on a successful one.
DRACONIC FORM (7th LEVEL)
Large Dragon
Armor Class 18 (natural armor)
Hit Points 85 (16d8 + 5)
Speed 40 ft., burrow 20 ft., climb 40 ft., fly 80 ft., Swim 40 ft.
Saving Throws DEX +6, CON +13, WIS +7, CHA +11
Skills Stealth +4, Perception +8
Damage Resistance Resistance to the damage type of their breath weapon based on Draconic Lineage.
Senses Blindsight 30ft, Darkvision 120ft
Languages Draconic, Common
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) fire damage.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Breath Weapon (Recharge 5–6). The dragon uses one of the following breath weapons based on your Draconic Lineage.
Red/Gold Lineage. The dragon exhales fire in a 15-foot cone. Each creature in that cone must make a DC 17 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.
Brass Lineage. The dragon exhales fire in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.
White/Silver Lineage. The dragon exhales cold in a 15-foot cone. Each creature in that cone must make a DC 17 Dexterity saving throw, taking 56 (16d6) cold damage on a failed save, or half as much damage on a successful one.
Blue/Bronze Lineage. The dragon exhales lightning in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 56 (16d6) lightning damage on a failed save, or half as much damage on a successful one.
Black/Copper Lineage. The dragon exhales acid in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 56 (16d6) acid damage on a failed save, or half as much damage on a successful one.
Green Lineage. The dragon exhales Poison in a 15-foot cone. Each creature in that cone must make a DC 17 Dexterity saving throw, taking 56 (16d6) Poison damage on a failed save, or half as much damage on a successful one.
Previous Versions
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