Level
3rd
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Combat (...)

When an enemy within range rolls a higher initiative roll than you, you may use your reaction to manipulate time just enough go gain the initiative. The target must make your choice of a Dexterity or Intelligence saving throw. If their challenge rating is lower than or equal to your spellcaster level, they automatically fail. On a failure, your initiative becomes their initiative plus 1. On a success, the spell fails.

* - which you take in response to rolling initiative

Previous Versions

Name Date Modified Views Adds Version Actions
7/24/2020 7:28:15 AM
38
4
--
Coming Soon

Spell Tags: Combat Dunamancy

Available For: Wizard (Legacy)

Nokki_Korroth

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