Level
6th
Casting Time
1 Action
Range/Area
120 ft (1,000 ft2)
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Control (...)

A black wall of Oblivion energy springs into existence at a point you choose within range. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. It can be free floating or resting on a solid surface. You can form it into a hemispherical dome or a sphere with a radius of up to 10 feet, or you can shape a flat surface made up of ten 10-foot-by-10-foot panels. Each panel must be contiguous with another panel. In any form, the wall is infinitely thin. It lasts for the duration. If the wall cuts through a creature''s space when it appears, the creature takes 5d8 force damage. On a successful Dexterity save, a creature takes half damage.

Anything passing through the wall takes 5d8 force damage, including anything carried. A creature thrown or otherwise moved toward the wall against their will can make a Dexterity save for half damage. Anything reduced to 0 hit points is disintegrated. It is immune to all damage but can be dispelled by a high enough Dispel Magic. The wall also extends into the Ethereal Plane, blocking ethereal travel through the wall.

* - (a flat piece of obsidian)

Spell Tags: Damage Control Warding

Available For: Wizard

doulos12

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