Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
2 Minutes
School
Abjuration
Attack/Save
None
Damage/Effect
For the next 2 minutes the monk gains advantage on all saving throws or ability checks for one of the following: Acrobatics, Athletics, Stealth, or Dexterity. At higher level casting the monk may spend an extra Ki point per level of casting to give the same benefit to an additional friendly target within 5 feet.
Comments